
writeini wars.ini Users $1 yes 
writeini wars.ini $1 hp 100 
writeini wars.ini $1 coins 100 
writeini wars.ini $1 pp 5 
notice $1  Account Created Please Type `characters For The list Of Pokemon 

on *:Text:`register:#:{ 
  notice $nick pm bot type (`name then a name) then (`pass then a pass) 
  if ($readini( wars.ini,users,$nick ) = yes ) { notice $nick You have an Account Please Type `characters    | halt } 
  else { /start $nick     } 
} 
on *:TEXT:`Characters*:#:{ 
  if  ($readini( wars.ini,$nick,mario ) = none ) { 
    if ($2 = Mario { writeini wars.ini $nick Mario 
    writeini wars.ini $nick move Jump | } 
    if  ($readini( wars.ini,$nick,luigi ) = none ) { 
      if ($2 = Luigi { writeini wars.ini $nick Luigi 
        writeini wars.ini $nick move Jump | { 
          if  ($readini( wars.ini,$nick,princess peach ) = none ) { 
            if ($2 = Princess Peach { writeini wars.ini $nick Princess Peach 
              writeini wars.ini $nick move Jump | { 
                if  ($readini( wars.ini,$nick,princess daisy ) = none ) { 
                  if ($2 = Princess Daisy { writeini wars.ini $nick Princess Daisy 
                    writeini wars.ini $nick move Jump | { 
                      if  ($readini( wars.ini,$nick,toad ) = none ) { 
                        if ($2 = Toad { writeini wars.ini $nick Toad 
                          writeini wars.ini $nick move Jump 
                          if  ($readini( wars.ini,$nick,yoshi ) = none ) { 
                            if ($2 = Yoshi { writeini wars.ini $nick Yoshi 
                              writeini wars.ini $nick move Jump 
                              if  ($readini( wars.ini,$nick,birdo ) = none ) { 
                                if ($2 = Birdo { writeini wars.ini $nick Birdo 
                                  writeini wars.ini $nick move Jump 
                                  if  ($readini( wars.ini,$nick,donkey kong 
                                  if ($2 = Donkey Kong { writeini wars.ini $nick Donkey Kong 
                                    writeini wars.ini $nick move Jump 
                                    if  ($readini( wars.ini,$nick,boo 
                                    if ($2 = Boo { writeini wars.ini $nick Boo 
                                      writeini wars.ini $nick move Float 
                                      if  ($readini( wars.ini,$nick,bowser 
                                      if ($2 = Bowser { writeini wars.ini $nick Bowser 
                                        writeini wars.ini $nick move Fire Breath
                                      }
                                    }
                                  }
                                }
                              }
                            }
                          }
                        }
                      }
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
  }
}
